I'd really recommend fixing this problem, mostly because if you can't, this problem might come up in future projects (or another problem that can't easily be solved) and it'd be a shame for a project to be cancelled because of it (I use a mac so I can't easily play your game unless it is on a browser). Here's what I'd recommend:
- Reach out to the RPG Maker community and see if anyone can help. Maybe they've run into this problem and have a work around.
- Reach out to a coder. Put a listing on Newgrounds under the collaboration thing or on another site. A lot of people are eager to get involved in projects so I'm sure you'll find help.
I've found some help from forums but the only fixes we haven't attempted are ones that require a deep understanding of the plugins used i.e. JavaScript. A coder would definitely be able to help, but knowing the size of the game I don't want to drag someone else in without compensation. It's just a little game we made.
We're already moving on to the next project so for decency's sake I thought it's best to remove the browser version until it's actually playable. I'll try to ask around when I have some time, maybe add content to the game if we eventually release it again.
Plasmarift
I'd really recommend fixing this problem, mostly because if you can't, this problem might come up in future projects (or another problem that can't easily be solved) and it'd be a shame for a project to be cancelled because of it (I use a mac so I can't easily play your game unless it is on a browser). Here's what I'd recommend:
- Reach out to the RPG Maker community and see if anyone can help. Maybe they've run into this problem and have a work around.
- Reach out to a coder. Put a listing on Newgrounds under the collaboration thing or on another site. A lot of people are eager to get involved in projects so I'm sure you'll find help.
Marckel
Thanks for the suggestion.
I've found some help from forums but the only fixes we haven't attempted are ones that require a deep understanding of the plugins used i.e. JavaScript. A coder would definitely be able to help, but knowing the size of the game I don't want to drag someone else in without compensation. It's just a little game we made.
We're already moving on to the next project so for decency's sake I thought it's best to remove the browser version until it's actually playable. I'll try to ask around when I have some time, maybe add content to the game if we eventually release it again.