Hello!
Though much later than I had initially hoped, the first demo for SpellCard is finally done! Yippee!
Registered NG users can playtest it here!
It contains the first main battle against a Witch and the rest period after, for sparring and or going on a journey. You can mess around with cards in the deck after the battle and view what kind of upgrades you can receive. Though the demo is quite short, it should give a good glimpse at what the core gameplay loop would be like!
Some important notes:
- The tutorial is yet to be added, so please read through the instructions in the 'Help' section, accessible through the question mark button and in the menu, accessible via right click or by clicking the options button at the top.
- You can click on the icons of the status effects to learn more about them in battle. They are also available to read on in the 'Help' section.
- Rollback is not yet disabled during combat via the mouse scroll for ease of testing. In the full release, you will not be able to rollback or save during battles (and in journeys).
Do share any feedback you might have in the comments here, or you can also shoot me a message :D
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In other news, me and my friend ReimHarbert, past collaborator for NoZombies! (and other games), will be participating in the Newgrounds' Summer Game Jam. Development for SpellCard will be put on hold until that one is over.
Expect something to come out by the 19th! We're working on a pretty goofy game.